Set: Scars of Mirrodin Type: Artifact — Equipment Rarity: Rare Cost: {2} Equipped creature gets +2/+2
Other creatures you control gain vigilance until end of turn
Set: Arena League 2004 Type: Basic Land — Swamp Rarity: Rare ({T}: Add {B}
Set: Junior Super Series Type: Creature — Elf Rarity: Rare Cost: {1}{G}{G} Other Elf creatures get +1/+1 and have forestwalk
Set: Mirrodin Type: Creature — Wall Rarity: Uncommon Cost: {2}{U} Defender (This creature can't attack
Contagion Engine [Secret Lair Drop Series] Elf Monk Set: Scars of Mirrodin Type:Set: Secret Lair Drop Series Type: Artifact Rarity: Rare Cost: {6} When Contagion Engine enters the battlefield, put a 1 1 counter on each creature target player controls. {4}, {T}: Proliferate, then proliferate again. (Choose any number of permanents and or players, then give each another counter of each kind already there. Then do it again.) Deep into that darkness peering, long I stood there wondering, fearing.. Edgar Allen Poe, The Raven